Posterous theme by Cory Watilo

Filed under: mobile computing

Time for Australian government to wake up to mobile?

Less than a quarter of the Australian Government's regular websites can be considered smartphone or mobile-friendly, according to a survey conducted by iTnews.

A survey by the ITNews concludes that government Websites fail mobile access tests. Actually, lets be specific:

  • They surveyed 21 Australian federal Australian government, plus the mobile version of USA.gov.
  • They used two specific testing tools, a W3C tool based on standards developed in 2008 and another that looks like it was designed to test to baseline of phones like the Nokia 6680 (from 2005).

Personally I think this makes the test results pretty limited, but worth discussing.

(A more recent evaluation tool is Google's Ready to Go Mo, although I'm not entirely clear what standards it is based on.)

Now, there are some very good examples of government in Australia using mobile. One example that comes to mind (because I used it the other day) is NSW's live traffic reports site - it comes in desktop, mobile and iOS versions.

Sticking with transport, in some states it is now possible to renew your car registration electronically using a smartphone. So clearly, mobile is being actively utilised as a channel by government. Front-end Websites are just one aspect of government communication and service delivery.

Being realistic about government budget cycles and priorities, I see a couple of issues:

Firstly, the Federal government is currently focused on updating their Web channels to be WCAG 2.0 compliant. One thing I would like to highlight is that WCAG 2.0 is technology agnostic - its actually all about the end-user:

"mobile accessibility is making web content accessible to people with disabilities in the mobile context. This includes users with visual, mobility, hearing and cognitive impairments as well as older users."

Second, the rise of mobile and demand from consumers (i.e. citizens and other stakeholders) for mobile access in all spheres of life is moving much faster than government planning and technology development cycles - see the latest Australian data from Google [PDF].

So what should government do? Be strategic about mobile:

The agencies and departments that should be thinking about this most are those that have a service delivery element or are involved in public education. The new work in the area of eHealth immediately comes to mind. In the US, the Pew Internet & American Life Project reports there that:

"Among smartphone owners, young adults, minorities, those with no college experience, and those with lower household income levels are more likely than other groups to say that their phone is their main source of internet access."

I'm sure we would see similar patterns here. Just within my family and social circle I know lots of young adults outside of my industry that only use wireless mobile devices for Internet access a home.

Do you need an app? Do you need a mobile Website? What do mobile users need from your agency? Do your e-government applications work on mobile?

However, at all levels of government they need to start thinking about the impact of mobile. I'm worried about government sites that have just been redevelopment or are about to be redeveloped. They need to think about medium term strategies for mobile.

Also, when setting budgets, the allocation between 'desktop' and 'mobile' need to be re-evaluated. A mobile first strategy for some departments could actually be a source of savings in the long term, as they focus on content that really counts.

This is a challenge and government needs to respond. But lets look at this in a smart way. I mean, does it really matter in the short term if the mobile experience of treasury.gov.au isn't that great?

In the much longer term, I'd like to see government move towards a completely different Web mobile. But that's a subject for another post!

UPDATE: A great example from the National Library of Australia, who have adopted a proactive strategy - they say in their introduction:

Where opportunity exists, conceptual leaders stand ready and eager to innovate. The mobile web provides superb food for innovation, as evidenced by the immersive Ludwig II app by the Bavarian State Library, which includes augmented reality features like 3D pattern recognition so that historical digital objects appear on the mobile screen, triggered by the physical location of the user.

It’s also demonstrated by NASA, who created a mobile portal to learning about space through their latest images from space, video, news and social media activity. The Eyewitness app acts as a showcase for the best photography featured in the Observer and the Guardian. It showcases the 100 most recent and topical images and includes ‘pro tips’ from the photographers. And it’s seen in Biblion, the New York Public Library scholarly journal reborn as a “multi-linear immersive experience” for the iPad. The inaugural edition (2011) delivers manuscript material, images, films, audio, and essays on the 1940 New York World’s Fair.

Importantly, the achievements of these institutions have been realised against a backdrop of economic hardship and a substantial reduction in funding for cultural and research institutions around the world.

Hat tip to Craig.

Situating the mobile user experience for business apps

Situatedcontextmobilebusinessapps200512
I'm currently working on an Ark Group report on developing mobile apps for internal business users and the business partners that organisations work with. There is a growing acknowledgement by designers that mobile apps need to be created with recognition of their situated use, however most of the research and discussion I've seen is focused on consumer apps.

Business users are consumers too and much of the thinking about how consumers use mobile is broadly applicable to the business users when designing apps. However, the business context does need special attention to take into account elements such as:

  • The overarching organisational context;
  • Constraints to the UX that might apply; and
  • The relationship between the individual worker and the people they work with.

This is a draft of a diagram to summarise that situated context for mobile business apps. I'm not sure if this will make it into the report or not at this stage, as the primary purpose was really to help me capture my thinking.

I've used a couple of sources to help inform the diagram, which you might like to review too:

Let me know what you think and if you have any suggestions for additional sources that examine the business context for mobile apps beyond what is presented here.

 

Intranet Trends in Australia: 2012 is no time to stand still

I’ve never been much of a futurist, which you might find odd since I spend a lot of time talking about new fangled ideas like ‘social business’ and ‘government 2.0’. From my perspective, none of this is futuristic – it is happening right here, right now if you look around. Reflecting on this week’s Intranets2012 conference and Dion Hinchcliffe’s visit to Australia, I thought it might be worthwhile identifying some of the ideas and trends that I see impacting intranets right now and into the immediate future.

Cross posted from the Headshift Asia Pacific blog. I talk about three points in more detail: Social intranets, mobile and the role of design thinking.

RN Future Tense: The Changing Nature of Work

What impact are new design practices and changing technology having on not just the physical office but also on the way we think about work itself? Is the idea of the individual office a thing of the past? In this program we explore the physical, social and cultural trends affecting the changing nature of the office and the way we work in the 21st century.

Another great episode from Future Tense. I was recently talking about activity based workplaces (ABWs) and this podcast provides a good overview of Macquarie Bank's Shelley Street building and the overall trends in open plan office spaces. Again, the role of technology is highlighted as a key factor but balanced by the need for the new leadership skills in the workplace, particularly as workplace demographics change. The show also discusses the impact on worklife-balance and our relationship with the people we work with.

Mobile first in the enterprise?

In the last few years a movement towards a 'mobile first' approach for new Website design has appeared in response to the growing importance of the mobile Web (I don't need to give you stats on this stuff do I?). Typically the mobile version of a site is addressed after the desktop version has been built, but mobile first means that the focus is initially on designing the optimal experience for mobile users then the desktop (in practice, you can then build both at the same time - see responsive design).

The benefits of focusing on mobile first can be two fold. The obvious point is that the needs and constraints of the mobile Web experience get addressed without the legacy of an information architecture designed for the desktop. You aren't attempting to reverse engineer to fit a smartphone screen or touch-orientated tablet screen. However, the knock-on effect for the desktop experience is that it can also benefit from this focus. This doesn't mean that you are stuck with a mobile experience on a desktop, but rather its the fact that you have a better understanding of what is really important to users.

Personally, I think mobile first is a great Web development philosophy although I'd caution against blindly following any method. Its important to understand that not only is the mobile experience different in terms of screen resolution and interface, but that people may also be using mobile and desktop in completely different contexts. There are no hard and fast rules here, because there is no substitute for doing your research and following a design process to work out user needs.

That aside, lets address the main question here: is mobile first worth considering for internal enterprise systems?

Unfortunately, I think there are a couple of challenges:

  • Legacy Web-based applications and intranets are going to be a major barrier to mobile first in the enterprise.
  • Many mobile apps used in the enterprise are provided by vendors.
  • Some tasks and activities are unlikely to work on mobile (e.g. anything that requires a large screen and fine control).

In reality there may be limited chance to design for mobile first (although you can still design for mobile around existing systems). But perhaps this is the wrong way of thinking about mobile first in the enterprise - focusing on the front-end design, as you would with a Website. Maybe a better way to thinking about this when designing for mobile first in the enterprise is the idea of 'designing for mobile work first'. This would mean identifying overall requirements for the user experience of staff and business processes using mobile devices first, not just how to fit the interface to the device.

The side effect of designing for mobile work first would be the chance to really understand and focus on what information, communication and activities really make a difference in an organisation. If you decide you don't need to replicate your 5,000 page intranet on the iPhone then perhaps you should ask, do we need that 5,000 page intranet at all?

Rimino: A concept for an attractive, invisible and more integrated mobile experience

"The mobile experience we have today is basically designed for tech-savvy businessmen," says designer Amid Moradganjeh. This is a mistake, he thinks. There is another group of people out there, a bigger group. They have an "average digital life," meaning that they don’t have to process hundreds of emails a day while running from meeting to meeting. While many of them do have a rich digital existence on the desktop, they see little need to stay fully connected when they go outside. One explanation for this is that smartphones simply haven’t become cheap enough and that, inevitably, we’ll all come to own one. Moradganjeh wonders if for many people an iPhone/Android smartphone is too complicated and too much power. For his thesis project, he engaged in a program of research and speculative design which resulted in Rimino, "an attractive, invisible and more integrated experience."

Rimino - A Human Touch on Mobile Experience from Amid Moradganjeh on Vimeo.

The Rimino concept might not be exactly right, but shows why thinking about user experience design from the perspective of different users is so powerful.

The Dignity of Risk and Social Media

In a story in the SMH this weekend about the role of location-powered social apps like Grindr, Blendr, Roamz and Foursquare I read:

'While critics lament the next generation's inability to make friends without a computer screen, Joel Simkhai, the American creator of Blendr and Grindr, thinks that in five years we may have twice as many friends because of his apps.

''I don't think a hello and a handshake will become redundant. We come before that, so now it's easier to initiate the conversation and then go say hello,'' he said. ''In terms of breaking the ice, it goes a long way.''
Users have proved willing to accept the danger of people misrepresenting themselves in order to find friends in a society that has become busier, less sociable and, according to Mr Brechney, ''more boring''.

''I honestly think you get a richer experience talking about your life and typing away on your phone than you would in a loud club,'' he said. ''The downside is that you have a lot of churn in your life with friends. It can become a bit of an eBay for love.'

The opening credits of the 1969 French film, Mississippi Mermaid (watch the trailer above) feature a reading of personal classified ads. I can't but help think that the "eBay of love" has been around for quite some time, as well as the risks.

But in saying that, there is also a concept of Dignity of Risk:

Dignity of Risk refers to the right of all people to undertake some tasks that have a level of risk. It can be risky to go surfing as accidents can occur, but if you are a good swimmer, surf with a friend and check surfing conditions it is a reasonable risk to take.

All human activity has risk. Social media doesn't necessarily change that and if people want to meet using an app rather than a classifieds ad, I'm not sure what the difference is?